Wednesday, February 18, 2015

Media archaeology of interactive exhibitions

One of the courses I had during this semester was in the area of media philosophy, more exactly about media archaeology. (We have to take at least one scientific module during our studies, this was mine.) Now, I don't have _any_ background in philosophy or different media theories. My programme is a very practical one, and all the other students in the course were from media sciences and media culture - they literally breath texts and theories. The course was also in German, which I don't have anything against, but academic philosophical texts do tend to escape me. Luckily we also had some texts in English. Still, most of the time I didn't have much clue what we were talking about. It was great! :D (I'm used to courses where I get bored, since I get the idea behind the lectures already in the beginning and then I just waste my time thinking of something else the rest of the lesson. It's a bad habit of mine.)

So it was nice and challenging, the course, and I got lots of new ideas and ways of thinking. Our semester contribution was to write 15 pages about media archeology about some specific subject we could select ourselves. I took naturally the science centres as my theme, even if I must confess I still don't exactly know what media archeology really is about. (Yes, yes, I have an idea, but I'm not sure if that's it all or if I missed some pretty important part.) I post my essay here, since I found some links and references that might help others who are interested in the same area. (Our teacher was nice enough to let me write in English - thank god!

Media archeology in interactive exhibitions

Hopefully it'll be of help for someone. :)

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